Mario & Sonic at the London 2012 Olympic Games is a Sports-Party game set at the 2012 Summer Olympic games in London and featuring a wide range of characters from both the Nintendo and Sonic game universes who compete in a wide range of sports events. Mario & Sonic at the London 2012 Olympic Games (マリオ&ソニック AT ロンドンオリンピック) is a 2011 sports video game developed by Sega Japan. It was published by Nintendo for Japan and by Sega for North America, Europe, and all other regions.
Published by Sega & Nintendo
Players: 1-4
GAME INFORMATION
Mario & Sonic at the London 2012 Olympic Games is a Sports-Party game set at the 2012 Summer Olympic games in London and featuring a wide range of characters from both the Nintendo and Sonic game universes who compete in a wide range of sports events. A Wii exclusive for console play, the game continues the fun of the Mario & Sonic Olympic game series with additional new real-world events, 'Dream Games' offering expanded Arcade style gaming possibilities, the unique head-to-head multiplayer London Party Mode, and more all against the iconic background of real London city venues.
Team Up for Glory at the London Olympics
On your marks and get set for the world's greatest sporting event as Mario and Sonic head to the London 2012 Summer Olympic Games. Coming exclusively to Wii for console play, Mario & Sonic at the London 2012 Olympic Games is an all new celebration of the Olympic spirit hosted within the truly iconic setting of London and bringing even more multiplayer fun and excitement to friends and families everywhere.
Mario, Sonic and other characters lined up for the 100-meter sprint in Mario & Sonic at the London 2012 Olympic Games
Quest for Olympic sporting glory with Team Mario and Team Sonic at the 2012 London Summer Olympic games.
As in earlier releases in the Mario & Sonic Olympic series the 2012 London game features characters from both the Nintendo and Sonic game universes, arrayed into Team Mario and Team Sonic allowing players to compete against each other in multiplayer action in real world sporting events. Events found in the game include those seen in the earlier Mario & Sonic summer Olympic game like 100m Sprint, Aquatics, Table Tennis, gymnastics and more, along with four new events: horse-riding, canoeing, soccer and badminton. Players are also able to compete in multiplayer 'Dream Game' sports event, which are select standard events in which only your imagination and ability with the Wii Remote limit as to how far, fast or how high your character can go.
The Teams
Team Mario
Total war: shogun 2 - rise of the samurai campaign for mac. All rounders: Mario, Luigi and Bowser Jr
Speed based: Daisy and Yoshi
Power based: Bowser, Donkey Kong and Wario
Skilful: Peach and Waluigi
Mario And Sonic 2012
Team Sonic
Speed based: Sonic, Shadow and Metal Sonic
Power based: Knuckles and Vector the Croc
Skilful: Tails, Dr. Eggman and Silver the Hedgehog
A list of the events available in the Nintendo Wii version
Athletics 100m 110m Hurdles 4x100m Relay Long Jump Hammer Throw Discus Throw Javelin Throw Gymnastics Uneven Bars Trampoline Rhythmic Ribbon
Equestrian
| Table Tennis - Singles Football
|
London Party Mode
Set in the streets of London the special 'London Party Mode' built into Mario & Sonic at the London 2012 Olympic Games allows up to 4 players can participate in a party game that adds another layer of fun to the game. Compete in events and challenges spread throughout the game to gain access to in-game stickers, which are then used to fill sticker sheets. The first contestant to fill all the spaces on her/his sticker sheet(s) will be crowned as the winner.
Key Game Features
Exciting Headline Events - All new events including Soccer, Show jumping, Canoeing and badminton debut alongside redefined favourites, such as 100m Sprint, Aquatics, Table Tennis and more
Dream Events - A new roster of beloved Dream Events allow players more choice in-game than ever before
An Iconic London Landscape - Take the fun of the 2012 Olympic Games to the streets of London as the city becomes the ultimate playground
London Party Mode - Take part in a huge number of mini-games around a variety of famous landmarks with all your favourite characters in the London Party mode
Multiplayer - Enjoy 4-player or two-player versus play across most event
Mario & Sonic at the London 2012 Olympic Games - Wii Gameplay commercial
Mario & Sonic at the London 2012 Olympic Games - Gamescom Trailer
Reference / Information
Media / Downloads
Discuss(Game)Mario & Sonic AT London Olympics
Mario and Sonic at the London 2012 Olympic Games
Published by Sega & Nintendo
Players: 1-4
GAME INFORMATION
Mario & Sonic at the London 2012 Olympic Games is a Sports-Party game set at the 2012 Summer Olympic games in London and featuring a wide range of characters from both the Nintendo and Sonic game universes who compete in a wide range of sports events. A Wii exclusive for console play, the game continues the fun of the Mario & Sonic Olympic game series with additional new real-world events, 'Dream Games' offering expanded Arcade style gaming possibilities, the unique head-to-head multiplayer London Party Mode, and more all against the iconic background of real London city venues.
Team Up for Glory at the London Olympics
On your marks and get set for the world's greatest sporting event as Mario and Sonic head to the London 2012 Summer Olympic Games. Coming exclusively to Wii for console play, Mario & Sonic at the London 2012 Olympic Games is an all new celebration of the Olympic spirit hosted within the truly iconic setting of London and bringing even more multiplayer fun and excitement to friends and families everywhere.
Mario, Sonic and other characters lined up for the 100-meter sprint in Mario & Sonic at the London 2012 Olympic Games
Quest for Olympic sporting glory with Team Mario and Team Sonic at the 2012 London Summer Olympic games.
As in earlier releases in the Mario & Sonic Olympic series the 2012 London game features characters from both the Nintendo and Sonic game universes, arrayed into Team Mario and Team Sonic allowing players to compete against each other in multiplayer action in real world sporting events. Events found in the game include those seen in the earlier Mario & Sonic summer Olympic game like 100m Sprint, Aquatics, Table Tennis, gymnastics and more, along with four new events: horse-riding, canoeing, soccer and badminton. Players are also able to compete in multiplayer 'Dream Game' sports event, which are select standard events in which only your imagination and ability with the Wii Remote limit as to how far, fast or how high your character can go.
The Teams
Team Mario
Total war: shogun 2 - rise of the samurai campaign for mac. All rounders: Mario, Luigi and Bowser Jr
Speed based: Daisy and Yoshi
Power based: Bowser, Donkey Kong and Wario
Skilful: Peach and Waluigi
Mario And Sonic 2012
Team Sonic
All rounders: Amy and Blaze
Speed based: Sonic, Shadow and Metal Sonic
Power based: Knuckles and Vector the Croc
Skilful: Tails, Dr. Eggman and Silver the Hedgehog
A list of the events available in the Nintendo Wii version
Athletics 100m 110m Hurdles 4x100m Relay Long Jump Hammer Throw Discus Throw Javelin Throw Gymnastics Uneven Bars Trampoline Rhythmic Ribbon
Equestrian
| Table Tennis - Singles Football
|
London Party Mode
Set in the streets of London the special 'London Party Mode' built into Mario & Sonic at the London 2012 Olympic Games allows up to 4 players can participate in a party game that adds another layer of fun to the game. Compete in events and challenges spread throughout the game to gain access to in-game stickers, which are then used to fill sticker sheets. The first contestant to fill all the spaces on her/his sticker sheet(s) will be crowned as the winner.
Key Game Features
Exciting Headline Events - All new events including Soccer, Show jumping, Canoeing and badminton debut alongside redefined favourites, such as 100m Sprint, Aquatics, Table Tennis and more
Dream Events - A new roster of beloved Dream Events allow players more choice in-game than ever before
An Iconic London Landscape - Take the fun of the 2012 Olympic Games to the streets of London as the city becomes the ultimate playground
London Party Mode - Take part in a huge number of mini-games around a variety of famous landmarks with all your favourite characters in the London Party mode
Multiplayer - Enjoy 4-player or two-player versus play across most event
Mario & Sonic at the London 2012 Olympic Games - Wii Gameplay commercial
Mario & Sonic at the London 2012 Olympic Games - Gamescom Trailer
Reference / Information
Media / Downloads
Discuss(Game)Mario & Sonic AT London Olympics
Mario and Sonic at the London 2012 Olympic Games
Releases
DATE | RELEASE | REGION | PLATFORM |
2011-11-15 | Mario & Sonic at the London 2012 Olympic Games | U.S. | Nintendo Wii |
2012-02-10 | Mario & Sonic at the London 2012 Olympic Games | Europe | Nintendo 3DS |
Mario And Sonic Summer Olympics
Credits
Sound Producer | Kenichi Tokoi |
Composers | Naofumi Hataya, Tadashi Kinukawa, Hideaki Kobayashi, Jun Senoue, Tomoya Ohtani, Teruhiko Nakagawa, Yutaka Minobe (delfisound, Inc.), Shinpei Yamashita, Keiichi Sugiyama (Studiio Qareeb), Yasufumi Fukuda |
Orchestrator | Larry Hochman |
Conductor | Larry Hochman, Koji Haishima |
Flute | Elizabeth Mann, Kathy Fink, Helen Campo |
Piccolo | Elizabeth Mann, Kathy Fink, Helen Campo |
Oboe | Shelley Woodworth, Lynne Cohen |
English Horn | Shelley Woodworth, Lynne Cohen |
Clarinet | John Moss, Lino Gomez |
Bassoon | Gilbert DeJean, Chales McCracken |
Bass Clarinet | Gilbert DeJean, Chales McCracken |
French Horn | Shelagh Abate, Even Geiger, Will DeVos, Adam Krauthamer |
Trumpet | Anthony Kafleck, Tim Schadt, James DelaGarza, Masahiro Kobayashi, Eric Miyashiro, Futoshi Kobayashi, Mikio Saito |
Trombone | John Wheeler, Scott Cranston, Bill Whitaker, Kanade Shishiuchi, Koichi Nonoshita, Hiroki Sato |
Bass Trombone | John Wheeler, Scott Cranston, Bill Whitaker |
Tuba | Morris Kainuma |
Percussion | Susan Evans, Joseph Passaro, Kory Grossman |
Violins | Cenovia Cummins, Joyce Hammann, Louise Owen, Antoine Silverman, Kristine Musser, Sean Carney, Carol Pool, Entcho Todorov, Ming Yeh, Lorra Baylis, Rick Dolan |
Violas | Daniel Panner, Alison Gordon, Todd Low, Jonathan Dinklage |
Cellos | Stephanie Cummins, Anja Wood, Laura Bontrager |
Contra Bass | Peter Donovan, Jeff Carney |
Harp | Stacey Shames |
Electric Guitar | Pete McCann |
Brass Section Arranger | Masahiro Kobayashi |
Sax | Masato Honda |
Strings | Kimiko Nakagawa Strings |
10 Holes Harmonica | Hirofumi Mizuno |
B3 Organ | Daisuke Kawai |
Guitars | Chewtaro Moritake, Kazuto Baba |
Electric Bass | FIRE |
Recording Directors | Atsushi 'SUSHI' Kosugi (Beat On Beat, Inc. - NY), Yutaka Minobe |
Production Directors | Atsushi 'SUSHI' Kosugi (Beat On Beat, Inc. - NY), Yutaka Minobe (delfisound, Inc.) |
Recording Coordinators | Hidetaka'Carl'Shibata (Power House Studio), Yukifumi Makino (delfisound, Inc.), Kiyoshi Yoshida (Attic Arcade, inc.), Yoji Sugiyama (Witchcraft), Kazuyoshi Tonami (Tokyo Chamber Music Assocation) |
Mix Coordinators | Hidetaka'Carl'Shibata (Power House Studio), Yukifumi Makino (delfisound, Inc.), Kiyoshi Yoshida (Attic Arcade, inc.), Yoji Sugiyama (Witchcraft), Fumio Takano (Tokyo Chamber Music Assocation) |
Recording Engineer | Dave Darlington, Masahiro Fukuhara Yoshitada Miya, Nobushige Masahiko, Yoshitada Miya |
Mix Engineers | Dave Darlington, Masahiro Fukuhara Yoshitada Miya, Yoshitada Miya |
Assistant Engineers | Derik Lee, Masanori Hata (Sound City) |
Recording Studios | Manhattan Sound Recording, Bass Hit Recordings,NYC, Attic Arcade, inc., Sega Digital Studio, Sound City, Delfi Sound |
Mix Studios | Manhattan Sound Recording, Bass Hit Recordings,NYC, Attic Arcade, inc., Sega Digital Studio |
Mastering Engineer | Kazushi Kyogoku |
Mastering Studios | Hitokuchi-zaka Studios Inc. |
Sound Editor | Masaru Setsumaru, Tatsuya Maeda |
Sound Supervisors | Koji Kondo, Taro Bando |
Notes
Sound Producer: Kenichi Tokoi
Composers: Naofumi Hataya, Tadashi Kinukawa, Hideaki Kobayashi, Jun Senoue, Tomoya Ohtani, Teruhiko Nakagawa, Yutaka Minobe (delfisound, Inc.), Shinpei Yamashita (delfisound, Inc.), Keiichi Sugiyama (Studiio Qareeb), Yasufumi Fukuda
Musicians
New York Session
Orchestrator & Conductor: Larry Hochman
Flute / Piccolo: Elizabeth Mann, Kathy Fink, Helen Campo
Oboe / Englishhorn: Shelley Woodworth, Lynne Cohen
Clarinet: John Moss, Lino Gomez
Bassoon / Bass Clarinet: Gilbert DeJean, Chales McCracken
French Horn: Shelagh Abate, Even Geiger, Will DeVos, Adam Krauthamer
Trumpet: Anthony Kafleck, Tim Schadt, James DelaGarza
Trombone / Bass Trombone: John Wheeler, Scott Cranston, Bill Whitaker
Tuba: Morris Kainuma
Percussion: Susan Evans, Joseph Passaro, Kory Grossman
Violins: Cenovia Cummins, Joyce Hammann, Louise Owen, Antoine Silverman, Kristine Musser, Sean Carney, Carol Pool, Entcho Todorov, Ming Yeh, Lorra Baylis, Rick Dolan
Violas: Daniel Panner, Alison Gordon, Todd Low, Jonathan Dinklage
Cellos: Stephanie Cummins, Anja Wood, Laura Bontrager
Contra Bass: Peter Donovan, Jeff Carney
Harp: Stacey Shames
Electric Guitar: Pete McCann
Tokyo Session
Conductor: Koji Haishima
Trumpet & Brass Section Arranger: Masahiro Kobayashi
Trumpet: Eric Miyashiro, Futoshi Kobayashi, Mikio Saito
Trombone: Kanade Shishiuchi, Koichi Nonoshita, Hiroki Sato
Sax: Masato Honda
Strings: Kimiko Nakagawa Strings
10 Holes Harmonica: Hirofumi Mizuno
B3 Organ: Daisuke Kawai
Guitars: Chewtaro Moritake, Kazuto Baba
Electric Bass: FIRE
Recording & Production Directors: Atsushi 'SUSHI' Kosugi (Beat On Beat, Inc. - NY), Yutaka Minobe (delfisound, Inc.)
Recording & Mix Coordinators: Hidetaka'Carl'Shibata (Power House Studio), Yukifumi Makino (delfisound, Inc.), Kiyoshi Yoshida (Attic Arcade, inc.), Yoji Sugiyama (Witchcraft), Fumio Takano (Tokyo Chamber Music Assocation)
Recording & Mix Engineers: Dave Darlington, Masahiro Fukuhara (Attic Arcade, inc.), Yoshitada Miya
Recording Engineer: Nobushige Masahiko
Assistant Engineers: Derik Lee, Masanori Hata (Sound City)
Recording & Mix Studios: Manhattan Sound Recording, Bass Hit Recordings,NYC, Attic Arcade, Inc., Sega Digital Studio
Recording Studios: Sound City, Delfi Sound
Mastering Engineer: Kazushi Kyogoku
Mastering Studios: Hitokuchi-zaka Studios Inc.
Game Sound Department
Sound Editor: Masaru Setsumaru, Tatsuya Maeda
Nintendo
Sound Supervisors: Koji Kondo, Taro Bando